Added LICENCE and gitignore
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8a6d28bf20
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7 changed files with 26 additions and 5 deletions
6
.gitignore
vendored
6
.gitignore
vendored
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@ -1,3 +1,3 @@
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.idea/
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DJam\ 2.iml
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out/
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.idea
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*.iml
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out
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21
LICENSE
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21
LICENSE
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@ -0,0 +1,21 @@
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Mit License
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Copyright (c) 2018 Gnarly Narwhal
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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BIN
Space Mash.zip
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BIN
Space Mash.zip
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cover.png
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cover.png
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After Width: | Height: | Size: 47 KiB |
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screenshot.png
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screenshot.png
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@ -70,8 +70,8 @@ public class Main {
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}
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al = new ALManagement();
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window = new Window("Gamer Time", true);
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//window = new Window(768, 432, "Gamer Time", true, true, true);
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window = new Window("Space Mash", true);
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//window = new Window(768, 432, "Space Mash", true, true, true);
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camera = new Camera(768, 432);
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Shader.init();
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