Added basic enemy animation, maybe collision?

This commit is contained in:
Gnarwhal 2024-08-07 05:04:17 +00:00
parent 0605e4d91b
commit a6a8938a14
Signed by: Gnarwhal
GPG key ID: 0989A73D8C421174
14 changed files with 115 additions and 27 deletions

View file

@ -64,30 +64,30 @@ public class Collision {
}
public static boolean segmentCollision(Vector2f P1, Vector2f D1, Vector2f V1, Vector2f P2, Vector2f D2, Vector2f V2) {
final float DELTA = 0.00001f;
final float DELTA = 0.000001f;
if ((V1.length() == 0 && V2.length() > 0)
|| (V2.length() == 0 && V1.length() > 0)
|| V1.angle(V2) > DELTA) {
float b = (P1.y - P2.y - (V2.y - V1.y) * (P1.x + D1.x - P2.x) / (V2.x - V1.x)) / (D2.y + (V2.y - V1.y) / (V2.x - V1.x));
float b = (P1.x - P2.x + (V1.x - V2.x) * (P2.y - P1.y) / (V1.y - V2.y)) / (D2.x - D2.y * (V1.x - V2.x) / (V1.y - V2.y));
if (rangeCheck(b)) {
float t = (P1.x - P2.x - D2.x * b) / (V2.x - V1.x);
if (rangeCheck(t))
return true;
}
float a = (P2.y - P1.y - (V1.y - V2.y) * (P2.x + D2.x - P1.x) / (V1.x - V2.x)) / (D1.y + (V1.y - V2.y) / (V1.x - V2.x));
float a = (P2.x - P1.x - (V1.x - V2.x) * (P1.y - P2.y) / (V2.y - V1.y)) / (D1.x + D1.y * (V1.x - V2.x) / (V2.y - V1.y));
if (rangeCheck(a)) {
float t = (P1.x + D1.x * a - P2.x) / (V2.x - V1.x);
if (rangeCheck(t))
return true;
}
b = (P1.y + D1.y - P2.y - (V2.y - V1.y) * (P1.x + D1.x - P2.x) / (V2.x - V1.x)) / (D2.y + (V2.y - V1.y) / (V2.x - V1.x));
b = (P1.x + D1.x - P2.x + (V1.x - V2.x) * (P2.y - P1.y - D1.y) / (V1.y - V2.y)) / (D2.x - D2.y * (V1.x - V2.x) / (V1.y - V2.y));
if (rangeCheck(b)) {
float t = (P1.x + D1.x - P2.x - D2.x * b) / (V2.x - V1.x);
if (rangeCheck(t))
return true;
}
a = (P2.y + D2.y - P1.y - (V1.y - V2.y) * (P2.x + D2.x - P1.x) / (V1.x - V2.x)) / (D1.y + (V1.y - V2.y) / (V1.x - V2.x));
a = (P2.x + D2.x - P1.x - (V1.x - V2.x) * (P1.y - P2.y - D2.y) / (V2.y - V1.y)) / (D1.x + D1.y * (V1.x - V2.x) / (V2.y - V1.y));
if (rangeCheck(a)) {
float t = (P1.x + D1.x * a - P2.x - D2.x) / (V2.x - V1.x);
if (rangeCheck(t))