( // YES! I KNOW THIS IS A BAD WAY TO SUPPORT CONTROLLERS! // --- The Unnecessary Defense --- // I'm new to the engine and it's a almost half way through a game jam and I have a black window to show for it, so please(!) give me a break 🥺? axes: { Horizontal(-1): Emulated(pos: ScanCode(32), neg: ScanCode(30)), Horizontal( 0): Controller(controller_id: 0, axis: LeftX, invert: false, dead_zone: 0.1), Horizontal( 1): Controller(controller_id: 1, axis: LeftX, invert: false, dead_zone: 0.1), Horizontal( 2): Controller(controller_id: 2, axis: LeftX, invert: false, dead_zone: 0.1), Horizontal( 3): Controller(controller_id: 3, axis: LeftX, invert: false, dead_zone: 0.1), Horizontal( 4): Controller(controller_id: 4, axis: LeftX, invert: false, dead_zone: 0.1), Horizontal( 5): Controller(controller_id: 5, axis: LeftX, invert: false, dead_zone: 0.1), }, actions: { ShortHop: [ [Controller(0, X)], [Controller(1, X)], [Controller(2, X)], [Controller(3, X)], [Controller(4, X)], [Controller(5, X)], ], FullHop: [ [ScanCode(17)], [ScanCode(57)], [Controller(0, A)], [Controller(1, A)], [Controller(2, A)], [Controller(3, A)], [Controller(4, A)], [Controller(5, A)], ], } )