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This commit is contained in:
Gnarwhal 2024-08-07 04:58:07 +00:00
commit e1c6c794d4
Signed by: Gnarwhal
GPG key ID: 0989A73D8C421174
108 changed files with 2908 additions and 0 deletions

15
res/shaders/s2x/frag.fs Normal file
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#version 330 core
uniform vec4 iColor;
uniform sampler2D sampler;
in vec2 texCoords;
out vec4 color;
void main() {
color = iColor * texture(sampler, texCoords);
if(color.a == 0)
discard;
}

17
res/shaders/s2x/vert.vs Normal file
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#version 330 core
uniform mat4 projection;
uniform mat4 view;
uniform mat4 model;
uniform vec2 character;
layout (location = 0) in vec3 vertices;
layout (location = 1) in vec2 iTexCoords;
out vec2 texCoords;
void main() {
texCoords = iTexCoords + character;
gl_Position = projection * view * model * vec4(vertices, 1.0);
}