ludum_dare_40/res/shaders/s2t/vert.gls

13 lines
222 B
Text
Raw Permalink Normal View History

2024-08-07 04:58:40 +00:00
#version 330 core
uniform mat4 mvp;
layout (location = 0) in vec3 vertices;
layout (location = 1) in vec2 itexCoords;
out vec2 texCoords;
void main() {
texCoords = itexCoords;
gl_Position = mvp * vec4(vertices, 1);
}