ludum_dare_44/src/geno/engine/GenoCamera2D.cpp

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2019-04-26 08:56:58 -07:00
/*******************************************************************************
*
* Copyright (c) 2018 Gnarly Narwhal
*
* -----------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files(the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*******************************************************************************/
#include "GenoCamera2D.h"
GenoCamera2D::GenoCamera2D(float left, float right, float bottom, float top, float near, float far) :
width(right - left),
height(bottom - top),
projection(GenoMatrix4f::makeOrthographic(left, right, bottom, top, near, far)),
view(GenoMatrix4f::makeIdentity()),
projectionView(projection),
position(),
rotation(0) {}
void GenoCamera2D::update() {
view.setTranslateXY(-position).rotateZ(-rotation);
projectionView = projection * view;
}
void GenoCamera2D::setProjection(float left, float right, float bottom, float top, float near, float far) {
projection.setOrthographic(left, right, bottom, top, near, far);
}
GenoMatrix4f GenoCamera2D::getProjection() {
return projection;
}
GenoMatrix4f GenoCamera2D::getView() {
return view;
}
GenoMatrix4f GenoCamera2D::getVPMatrix() {
return projectionView;
}
float GenoCamera2D::getWidth() {
return width;
}
float GenoCamera2D::getHeight() {
return height;
}
GenoVector2f GenoCamera2D::getDimensions() {
return { width, height };
}
GenoCamera2D::~GenoCamera2D() {}