71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
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/*******************************************************************************
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*
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* Copyright (c) 2018 Gnarly Narwhal
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*
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* -----------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files(the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*******************************************************************************/
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#include "GenoCamera2D.h"
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GenoCamera2D::GenoCamera2D(float left, float right, float bottom, float top, float near, float far) :
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width(right - left),
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height(bottom - top),
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projection(GenoMatrix4f::makeOrthographic(left, right, bottom, top, near, far)),
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view(GenoMatrix4f::makeIdentity()),
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projectionView(projection),
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position(),
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rotation(0) {}
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void GenoCamera2D::update() {
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view.setTranslateXY(-position).rotateZ(-rotation);
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projectionView = projection * view;
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}
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void GenoCamera2D::setProjection(float left, float right, float bottom, float top, float near, float far) {
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projection.setOrthographic(left, right, bottom, top, near, far);
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}
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GenoMatrix4f GenoCamera2D::getProjection() {
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return projection;
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}
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GenoMatrix4f GenoCamera2D::getView() {
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return view;
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}
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GenoMatrix4f GenoCamera2D::getVPMatrix() {
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return projectionView;
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}
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float GenoCamera2D::getWidth() {
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return width;
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}
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float GenoCamera2D::getHeight() {
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return height;
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}
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GenoVector2f GenoCamera2D::getDimensions() {
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return { width, height };
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}
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GenoCamera2D::~GenoCamera2D() {}
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