Added engine
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45
src/geno/gl/GenoTexture.h
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src/geno/gl/GenoTexture.h
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/*******************************************************************************
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*
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* Copyright (c) 2018 Gnarly Narwhal
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*
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* -----------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files(the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*******************************************************************************/
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#ifndef GNARLY_GENOME_TEXTURE
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#define GNARLY_GENOME_TEXTURE
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#include "../GenoInts.h"
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class GenoTexture {
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protected:
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uint32 id;
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GenoTexture();
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GenoTexture(uint32 id);
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public:
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virtual void bind(uint8 textureNum = 0) const = 0;
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virtual void unbind() const = 0;
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virtual ~GenoTexture();
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};
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#define GNARLY_GENOME_TEXTURE_FORWARD
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#endif // GNARLY_GENOME_TEXTURE
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