ludum_dare_44/src/geno/audio/GenoAudioBuffer.cpp
2024-08-07 05:01:14 +00:00

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2.5 KiB
C++

/*******************************************************************************
*
* Copyright (c) 2019 Gnarly Narwhal
*
* -----------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files(the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*******************************************************************************/
#include "AL\al.h"
#include "GenoAudioBuffer.h"
void GenoAudioBuffer::clean() {
if (buffer)
alDeleteBuffers(1, &buffer);
}
GenoAudioBuffer::GenoAudioBuffer(uint32 format, uint32 size, uint8 data[], uint32 frequency) {
clean();
alGenBuffers(1, &buffer);
alBufferData(buffer, format, data, size, frequency);
}
GenoAudioBuffer::GenoAudioBuffer(GenoWavFile * wavFile) {
bufferData(wavFile->getFormat(), wavFile->getSize(), wavFile->getData(), wavFile->getSampleRate());
}
GenoAudioBuffer::GenoAudioBuffer(const char * path) {
GenoWavFile * file = new GenoWavFile(path);
loadWav(file);
delete file;
}
void GenoAudioBuffer::bufferData(uint32 format, uint32 size, uint8 data[], uint32 frequency) {
clean();
alGenBuffers(1, &buffer);
alBufferData(buffer, format, data, size, frequency);
}
void GenoAudioBuffer::loadWav(GenoWavFile * wavFile) {
bufferData(wavFile->getFormat(), wavFile->getSize(), wavFile->getData(), wavFile->getSampleRate());
}
void GenoAudioBuffer::loadWav(const char * path) {
GenoWavFile * file = new GenoWavFile(path);
loadWav(file);
delete file;
}
uint32 GenoAudioBuffer::getBuffer() {
return buffer;
}
GenoAudioBuffer::~GenoAudioBuffer() {
clean();
}