First player sprite iterations

This commit is contained in:
Gnarwhal 2020-04-18 12:04:57 -07:00 committed by Gnarwhal
commit d5ac654043
Signed by: Gnarwhal
GPG key ID: 0989A73D8C421174
37 changed files with 3093 additions and 0 deletions

13
res/shaders/s2t/frag.gls Normal file
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#version 330 core
uniform sampler2D sampler;
in vec2 texCoords;
out vec4 color;
void main() {
color = texture(sampler, texCoords);
if (color.a == 0)
discard;
}

13
res/shaders/s2t/vert.gls Normal file
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#version 330 core
uniform mat4 mvp;
layout (location = 0) in vec3 vertices;
layout (location = 1) in vec2 itexCoords;
out vec2 texCoords;
void main() {
texCoords = itexCoords;
gl_Position = mvp * vec4(vertices, 1);
}