package com.gnarwhal.ld46.game; import com.gnarwhal.ld46.engine.display.Camera; import com.gnarwhal.ld46.engine.display.Window; public class GamePanel { private Window window; private Camera camera; private Player player; public GamePanel(Window window, Camera camera) { this.window = window; this.camera = camera; player = new Player(window, camera); } public void update() { player.update(); } public void render() { player.render(); } }