Project as is

This commit is contained in:
Gnarwhal 2024-08-07 04:28:53 +00:00
commit 80c9e2d168
Signed by: Gnarwhal
GPG key ID: 0989A73D8C421174
55 changed files with 1573 additions and 0 deletions

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res/hitboxes/stages/mountain.shb Executable file

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res/shaders/default/default.fs Executable file
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#version 450
uniform sampler2D sampler;
in vec2 textureCoords;
void main() {
gl_FragColor = texture2D(sampler, textureCoords);
}

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res/shaders/default/default.vs Executable file
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#version 450
uniform mat4 projection;
in vec3 vertices;
in vec2 texCoords;
out vec2 textureCoords;
void main() {
textureCoords = texCoords;
gl_Position = projection * vec4(vertices, 1);
}

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res/shaders/shapes/shapes.fs Executable file
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#version 450
void main() {
gl_FragColor = vec4(0, 1, 1, 0.5);
}

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res/shaders/shapes/shapes.vs Executable file
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#version 450
uniform mat4 projection;
in vec3 vertices;
void main() {
gl_Position = projection * vec4(vertices, 1);
}