Started on platforms. Updated player movement.

This commit is contained in:
Gnarwhal 2024-08-07 05:02:54 +00:00
parent 68c7c8cbf3
commit a0cc4ac0be
Signed by: Gnarwhal
GPG key ID: 0989A73D8C421174
24 changed files with 1035 additions and 717 deletions

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@ -1,19 +0,0 @@
#version 330 core
uniform sampler2D layer0;
uniform sampler2D layer1;
uniform float offset0 = 1;
uniform float offset1 = 1;
in vec2 texCoords;
out vec4 color;
void main() {
vec4 color0 = texture(layer0, texCoords + vec2(0, offset0));
vec4 color1 = texture(layer1, texCoords + vec2(0, offset1));
color = mix(color0, color1, 1 - color0.a);
if (color.a == 0)
discard;
}

13
res/shaders/s2e/frag.gls Normal file
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#version 330 core
uniform sampler2D sampler;
in vec2 texCoords;
out vec4 color;
void main() {
color = texture(sampler, texCoords);
if (color.a == 0)
discard;
}

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@ -1,5 +1,6 @@
#version 330 core
uniform vec4 subtexture = vec4(0, 0, 1, 1);
uniform mat4 mvp;
layout (location = 0) in vec3 vertices;
@ -8,6 +9,6 @@ layout (location = 1) in vec2 itexCoords;
out vec2 texCoords;
void main() {
texCoords = itexCoords;
texCoords = itexCoords * subtexture.zw + subtexture.xy;
gl_Position = mvp * vec4(vertices, 1);
}

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@ -1,5 +1,6 @@
#version 330 core
uniform vec4 subtexture = vec4(0, 0, 1, 1);
uniform mat4 mvp;
layout (location = 0) in vec3 vertices;
@ -8,6 +9,6 @@ layout (location = 1) in vec2 itexCoords;
out vec2 texCoords;
void main() {
texCoords = itexCoords;
texCoords = itexCoords * subtexture.zw + subtexture.xy;
gl_Position = mvp * vec4(vertices, 1);
}